In Japan, you cannot rent video games or systems. Of course, there are stores that notoriously allow you to rent CDs and make copies but that's a different story. Japanese law goes so far as to even prosecute stores that implement quick buy back policies for games offering consumer 80-90% of the purchase price back after a week or so of use.
While renting systems in the U.S. has apparently gone the way of the dinosaurs, there is a healthy appetite for game rentals considering the rising prices of games and the increasing number of sub-par content. How does this differing dynamic in Japan affect consumer habits there? Does it make the Japanese consumer that much more of a discerning consumer before taking the plunge? Does this sort of policy advance the market for games or impede it?
Japanese Stores, Buyback
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